Usine Trace Settings

Provides access to settings and main commands of the trace-panel.

Displays various information like incoming MIDI/network message, internal messages or others important messages of Usine.

Settings

clear trace

Clear the content of the trace panel.

trace MIDI in

Traces MIDI messages received by external devices.

trace MIDI out

Traces MIDI output messages outgoing to external devices.

trace keyboard in

Traces all keyboard incoming messages, useful, for example, to know the numeric value of a key:

  • key:A - 65
  • key:Z - 90
  • key:arrow up - 238
  • key:arrow down - 240

trace gestures names

The gesture names in touch and multi-touch environment. See multi-touch for more infos.

trace OSC in messages

Traces OSC incoming messages.

trace OSC out messages

Traces OSC outgoing messages.

trace all UDP packets

Traces all incoming UDP messages.

trace all COMMANDS packets

Traces all incoming COMMANDS messages used in patch sharing context.

trace ping times

Traces the ping time of all connected computeurs (with Usine runing).

trace DMX out

Traces all DMX output frames.

trace DMX in

Traces all DMX input frames.

trace video FPS

Traces the current video engine frame rate in Frames per seconds.

trace remote info

Traces various informations about the remote connection. See remote-control.

trace send global-arrays

Traces informations about the global-arrays sent on the network.

trace receive global-arrays

Traces informations about the global-arrays received from the network.

trace receive global-arrays errors

Traces errors about the global-arrays received from the network.

God Mode

Settings available in god mode. See setup-panel-tab-expert.

trace MIDI latency

Traces the real MIDI in latency, in other words, the time elapsed when the MIDI message arrives to the computer and the time it is handled by Usine.

trace laser out

Traces every laser frame sent to the laser output device, with the number of ILDA points of the frame (for example Laser out : 1024). Useful to check that the laser engine is actually sending frames.

trace messages capacity

Usine communicates between threads by using a sophisticated messaging manager. This option traces the capacity and amount of messages that are queued. Be aware to maintain the graphic queue length as short as possible to avoid graphic overloads.

trace set caption

The set caption of objects procedure takes a lot of CPU when done inside patches. This option helps you to minimize the CPU impact of caption modifications by displaying a messages in the trace panel.

trace unresolved buses

Traces the names of unavailable buses, for example if you use a get bus module with an invalid name.

trace internal clock

Traces the internal messages clock real interval. Gives an idea of the accuracy of your environment. Connected to the setup refresh speed.

See also

Common Settings

info

show manual

Button. Opens the manual page of the selected object (or of its parent module for a control) in the web browser. If no page exists for this object, an error is traced in the trace panel.

For more details about information/help creation, see create-help-file.

description

Free multi-line text attached to the module, saved with the patch. It is only meant as an internal note for the patch designer: it is not displayed in the interface.

ID's

visible only in god mode, see setup-panel-tab-expert.

unique ID

Read-only, not saved. Current private numeric ID of the object, used internally to identify it (for example as the target of a bind ID).

preset ID

Read-only, not saved. Private ID used to store and recall the values of this control in presets.

recreate ID

Button. Generates a new unique ID, original ID and preset ID for the object. Use it if you experience difficulties in Polyphonic mode or if two objects share the same ID. Preset values and binds referring to the old IDs are lost.

Object Remote Address

absolute

Read-only, not saved. Absolute address of the object in the Usine objects tree, built from the workspace root. This is the address to use to reach the object from scripts, the objects panel or remote messages. Only shown for objects that are registered in the objects list. See objects-address.

local

Read-only, not saved. Address of the object relative to the current patch, valid inside that patch only. See objects-address.

user addr

Free user-defined address for the object (empty by default). When set, the object is also registered in the objects tree under this name, so it can be reached independently of its position in the workspace (the value is also reported in the mouse-over and mouse-down chunks). Changing it rebuilds the objects list. Only available on objects that support a user address. See objects-address.

See also

version 7.0.250121

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