Add a new Preset Panel in the current patch. See preset-panel
Current preset name.
Current preset number.
Recall the previous preset in the list.
Recall the next preset in the list.
Preset number to store, rewrite or delete. See below.
Stores a preset according the num store/remove parameter.
If num store/remove is greater than available presets in the list, a new preset is created. Otherwise, the num store/remove preset is rewritten.
Removes a preset from the list, according the num store/remove parameter.
Stores and saves a preset to file with the file extension. Prompts for a file name before.
Loads preset from a file with the file extension. Prompts for a file name before.
Preset file name extension.
Stores and saves a preset to file with the file name without prompt.
Loads preset from a file with the file name without prompt.
Name of the file to save or to load.
Sends 1 when the module is saving or loading a preset, 0 otherwise.
Provides a direct access to the preset recall.
Create a button to command the input and make a MIDI learn on it.
Determines what is stored by the preset.
Sends value if Usine is currently recalling a preset, 0 otherwise.
Outputs a list of all presets names as a comma-text.
Clears all the presets.
There is no prompt so it's a dangerous action...
Determines where the control panel of the module is displayed. Default control panel.
Some modules only offer the first eight options. Top header, toolbox, ib only, popup and main menu are exclusive with also visible in interface builder: choosing one of them resets it to no with a warning.
When the location is set to a container or a popup which doesn't exist in the current sub-patch, Usine uses the container or popup of the parent patches. If none is available a warning is displayed and the location goes back to control panel.
Declares the control as an additional container, identified by a number from 1 to 32 (no = not a container, default), so that any other control of the workspace can be placed into it with display location set to the same container number. Each number can be used by only one container at a time: choosing a number already in use shows a warning and resets the setting to no.
a button inside a listbox
Determines if the control is also displayed in the interface-builder-panel in addition to its display location. Default no. Not saved in design templates.
Cannot be combined with a display location set to top header, toolbox, ib only, popup or main menu: the setting is reset to no with a warning.
Button. Opens the manual page of the selected object (or of its parent module for a control) in the web browser. If no page exists for this object, an error is traced in the trace panel.
For more details about information/help creation, see create-help-file.
Free multi-line text attached to the module, saved with the patch. It is only meant as an internal note for the patch designer: it is not displayed in the interface.
visible only in god mode, see setup-panel-tab-expert.
Read-only, not saved. Current private numeric ID of the object, used internally to identify it (for example as the target of a bind ID).
Read-only, not saved. Private ID used to store and recall the values of this control in presets.
Button. Generates a new unique ID, original ID and preset ID for the object. Use it if you experience difficulties in Polyphonic mode or if two objects share the same ID. Preset values and binds referring to the old IDs are lost.
Read-only, not saved. Absolute address of the object in the Usine objects tree, built from the workspace root. This is the address to use to reach the object from scripts, the objects panel or remote messages. Only shown for objects that are registered in the objects list. See objects-address.
Read-only, not saved. Address of the object relative to the current patch, valid inside that patch only. See objects-address.
Free user-defined address for the object (empty by default). When set, the object is also registered in the objects tree under this name, so it can be reached independently of its position in the workspace (the value is also reported in the mouse-over and mouse-down chunks). Changing it rebuilds the objects list. Only available on objects that support a user address. See objects-address.
version 7.0.250121
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