Matrix MIDI Mix Legacy

A matrix module specialized to mix MIDI messages .

Legacy module. Replaced by midi-mix-matrix.

Cells values of the matrix are contained in a array row by row, and represent the mix gain from audio in to audio out.

Different mouse mode are available to interact with cells.

query System

Max inputs/outputs means how many inlets (rows) and outlets (columns) the module will have. Also for captions in, captions out and colors inlets.

The number of inputs, outputs, captions, colors depends of the query system.

Settings

in

MIDI input to mix.

out

Mixed MIDI output.

caption in

Caption associated to the MIDI input (row).

caption out

Caption associated to the MIDI output (col).

nb MIDI in

Number of visible rows for the matrix.

nb MIDI out

Number of visible cols for the matrix.

mouse mode

Mouse interaction mode with cells

  • toggle : mouse click toggle the cell value to 0 or cell draw val
  • fade : mouse move (up/down) shift the cell value between 0 and cell draw val
  • draw : mouse move
  • lock : the matrix is mouse locked, no mouse interaction
  • edit : the matrix is mouse locked, but last click col, last click row and last click sel event are fired
  • default : toggle

cell draw val

Precision coefficient for the mouse interaction with cells.

randomize

Sets cells to random values.

  • in fade mode : between 0 and cell draw val.
  • other mode : 0 or cell draw val.

reset

Resets all cells to the reset val value.

random coverage

Amount of randomization, from 0, no randomization to 1, all is randomized.

last click cell

Last cell index clicked.

last click col

Last cell column clicked.

last click row

Last cell row clicked.

cells val

Input array to populate the matrix cells.

the cells values should be in the range [0..1]

cells out

Output array containing the matrix cells values.

saved in preset

Determines if parameters of this object are saved in the preset-panel.

fade preset

Parameters of the this object can cross faded when you recall a preset in the grid.

Optional setting, does not appear on all objects.

can be randomized

When ON, this object will be randomized when using the randomize command.

can be reset

When ON, this object will be reset to its default value when using the reset command of its patch.

Common Settings

info

show manual

Button. Opens the manual page of the selected object (or of its parent module for a control) in the web browser. If no page exists for this object, an error is traced in the trace panel.

For more details about information/help creation, see create-help-file.

description

Free multi-line text attached to the module, saved with the patch. It is only meant as an internal note for the patch designer: it is not displayed in the interface.

ID's

visible only in god mode, see setup-panel-tab-expert.

unique ID

Read-only, not saved. Current private numeric ID of the object, used internally to identify it (for example as the target of a bind ID).

preset ID

Read-only, not saved. Private ID used to store and recall the values of this control in presets.

recreate ID

Button. Generates a new unique ID, original ID and preset ID for the object. Use it if you experience difficulties in Polyphonic mode or if two objects share the same ID. Preset values and binds referring to the old IDs are lost.

Object Remote Address

absolute

Read-only, not saved. Absolute address of the object in the Usine objects tree, built from the workspace root. This is the address to use to reach the object from scripts, the objects panel or remote messages. Only shown for objects that are registered in the objects list. See objects-address.

local

Read-only, not saved. Address of the object relative to the current patch, valid inside that patch only. See objects-address.

user addr

Free user-defined address for the object (empty by default). When set, the object is also registered in the objects tree under this name, so it can be reached independently of its position in the workspace (the value is also reported in the mouse-over and mouse-down chunks). Changing it rebuilds the objects list. Only available on objects that support a user address. See objects-address.

See also

version 7.0.250121

Edit All Pages