Rossler strange attractor. Generates three chaotic outputs (x, y, z) from a system of three coupled differential equations discovered by Otto Rossler in 1976. Produces a simpler spiral pattern than Lorenz, with occasional large excursions on the Z axis. Outputs are normalized to approximately 0..+1.
Like the Lorenz attractor, this is a chaotic system: the output is smooth and continuous but never exactly repeats. The Rossler attractor tends to produce gentler, more predictable motion with sudden spikes on Z, making it useful for modulation that is mostly calm but occasionally surprising.

Activates or deactivates the module.
Chaotic X output, normalized to approximately 0..+1.
Chaotic Y output, normalized to approximately 0..+1.
Chaotic Z output, normalized to approximately 0..+1.
Controls the speed of the spiral. Classic value: 0.2.
Controls the distance from the origin. Classic value: 0.2.
Controls the size of the Z excursion (the "kick" outward). Classic value: 5.7. Higher values produce larger Z spikes.
Integration speed. Higher values make the attractor evolve faster. Default is 5.
Resets the attractor state to initial conditions.
Button. Opens the manual page of the selected object (or of its parent module for a control) in the web browser. If no page exists for this object, an error is traced in the trace panel.
For more details about information/help creation, see create-help-file.
Free multi-line text attached to the module, saved with the patch. It is only meant as an internal note for the patch designer: it is not displayed in the interface.
visible only in god mode, see setup-panel-tab-expert.
Read-only, not saved. Current private numeric ID of the object, used internally to identify it (for example as the target of a bind ID).
Read-only, not saved. Private ID used to store and recall the values of this control in presets.
Button. Generates a new unique ID, original ID and preset ID for the object. Use it if you experience difficulties in Polyphonic mode or if two objects share the same ID. Preset values and binds referring to the old IDs are lost.
Read-only, not saved. Absolute address of the object in the Usine objects tree, built from the workspace root. This is the address to use to reach the object from scripts, the objects panel or remote messages. Only shown for objects that are registered in the objects list. See objects-address.
Read-only, not saved. Address of the object relative to the current patch, valid inside that patch only. See objects-address.
Free user-defined address for the object (empty by default). When set, the object is also registered in the objects tree under this name, so it can be reached independently of its position in the workspace (the value is also reported in the mouse-over and mouse-down chunks). Changing it rebuilds the objects list. Only available on objects that support a user address. See objects-address.
version 7.0.250121
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