Video Mix Combine

Combine

Combines two video flows with several ARGB pixel operation options.

Remember that pixels are defined as ARGB set so operations are done byte per byte. In all combinations, the Alpha channel (A) is ignored.

2 videos sources combined with ADD.

Settings

bypass

Bypasses the module processing when activated (ON).

  • OFF (0): Module processes normally
  • ON (1): Input passes directly to output without processing

video in

Video input flow(s).

video out

Video output flow(s).

process time

Total time used for the calculation of the module.

combine type

Combinations type:

  • ADD PixelOut = Pixel1 + Pixel2 (basic addition mode).
  • ADD 50/50 PixelOut = 50% x Pixel1 + 50% x Pixel2
  • AND PixelOut = Pixel1 AND Pixel2
  • SUB PixelOut = Pixel1 SUB Pixel2
  • OR PixelOut = Pixel1 OR Pixel2
  • XOR PixelOut = Pixel1 XOR Pixel2
  • DIFF if (Difference between pixel1 and Pixel 2 >= threshold) then PixelOut = white else PixelOut = black
  • replace black replaces Pixel1 by Pixel2 if Pixel1 is black according the tolerance
  • replace white replaces Pixel1 by Pixel2 if Pixel1 is white according the tolerance
  • replace red replaces Pixel1 by Pixel2 if Pixel1 is red according the tolerance
  • replace green replaces Pixel1 by Pixel2 if Pixel1 is green according the tolerance
  • replace blue replaces Pixel1 by Pixel2 if Pixel1 is blue according the tolerance
  • max takes the max values (R,G,B) of Pixel1 and Pixel2
  • min takes the min values (R,G,B) of Pixel1 and Pixel2
  • apply luminance computes the luminance of Pixel2 and applies and multiply Pixel2 by the value
  • distance gray computes the absolute value of the difference of gray intensity between Pixel1 and Pixel2.
  • distance gray contrasted computes the absolute value of the difference of gray intensity between Pixel1 and Pixel2. If the difference is lower than the tolerance it returns a black pixel, and a white pixel otherwise.

tolerance

Replacement tolerance used for the processing of:

  • replace black
  • replace white
  • replace red
  • replace green
  • replace blue
  • DIFF
  • distance gray contrasted
Common Settings

info

show manual

Button. Opens the manual page of the selected object (or of its parent module for a control) in the web browser. If no page exists for this object, an error is traced in the trace panel.

For more details about information/help creation, see create-help-file.

description

Free multi-line text attached to the module, saved with the patch. It is only meant as an internal note for the patch designer: it is not displayed in the interface.

ID's

visible only in god mode, see setup-panel-tab-expert.

unique ID

Read-only, not saved. Current private numeric ID of the object, used internally to identify it (for example as the target of a bind ID).

preset ID

Read-only, not saved. Private ID used to store and recall the values of this control in presets.

recreate ID

Button. Generates a new unique ID, original ID and preset ID for the object. Use it if you experience difficulties in Polyphonic mode or if two objects share the same ID. Preset values and binds referring to the old IDs are lost.

Object Remote Address

absolute

Read-only, not saved. Absolute address of the object in the Usine objects tree, built from the workspace root. This is the address to use to reach the object from scripts, the objects panel or remote messages. Only shown for objects that are registered in the objects list. See objects-address.

local

Read-only, not saved. Address of the object relative to the current patch, valid inside that patch only. See objects-address.

user addr

Free user-defined address for the object (empty by default). When set, the object is also registered in the objects tree under this name, so it can be reached independently of its position in the workspace (the value is also reported in the mouse-over and mouse-down chunks). Changing it rebuilds the objects list. Only available on objects that support a user address. See objects-address.

See also

version 7.0.250121

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