Sets or clears a single bit of the input value, leaving all other bits untouched. The bit at position index is forced to 1 when state is on, or to 0 when state is off. Bit 0 is the least-significant (rightmost) bit. This is the write counterpart of Bitwise Get and is ideal for building up a flags word one bit at a time. An index outside the 0–31 range leaves the value unchanged.
Bitwise flows are not directly compatible with data flows. You must use integer-to-bitwise to set bitwise inlets and bitwise-to-integer to retrieve outlet values. Bitwise inputs are in hexadecimal format (0123456789ABCDEF). ie. $FA234B, $FFFF, etc. Bitwise flows are compatible with Color flows.
Value to modify (bitwise / hexadecimal).
Position of the bit to change (integer, 0–31; 0 = least-significant bit).
Target value for that bit: on = 1, off = 0.
The input with the selected bit updated.
Setting bit 3 on, then clearing bit 0 off (only the targeted bit changes):
| in | index | state | out |
|---|---|---|---|
| $00000000 | 3 | on | $00000008 |
| $0000000F | 0 | off | $0000000E |
Button. Opens the manual page of the selected object (or of its parent module for a control) in the web browser. If no page exists for this object, an error is traced in the trace panel.
For more details about information/help creation, see create-help-file.
Free multi-line text attached to the module, saved with the patch. It is only meant as an internal note for the patch designer: it is not displayed in the interface.
visible only in god mode, see setup-panel-tab-expert.
Read-only, not saved. Current private numeric ID of the object, used internally to identify it (for example as the target of a bind ID).
Read-only, not saved. Private ID used to store and recall the values of this control in presets.
Button. Generates a new unique ID, original ID and preset ID for the object. Use it if you experience difficulties in Polyphonic mode or if two objects share the same ID. Preset values and binds referring to the old IDs are lost.
Read-only, not saved. Absolute address of the object in the Usine objects tree, built from the workspace root. This is the address to use to reach the object from scripts, the objects panel or remote messages. Only shown for objects that are registered in the objects list. See objects-address.
Read-only, not saved. Address of the object relative to the current patch, valid inside that patch only. See objects-address.
Free user-defined address for the object (empty by default). When set, the object is also registered in the objects tree under this name, so it can be reached independently of its position in the workspace (the value is also reported in the mouse-over and mouse-down chunks). Changing it rebuilds the objects list. Only available on objects that support a user address. See objects-address.
version 7.0.250121
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