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gaussian function

I need help on a Patch
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ethnix73
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Unread post by ethnix73 » 10 Dec 2008, 13:18

I try to make a shepard-risset glissando patch...

How would you apply a gaussian funtion to pitch and velocities (amplitude?) to a piano roll? or to a spectral filter perhaps?

This seems over-complicated for me.
Seb.Dub

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senso
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Unread post by senso » 10 Dec 2008, 20:10

things are never over-complicated with usine!

the data/granular module provides a gaussian function.

ethnix73
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Unread post by ethnix73 » 10 Dec 2008, 21:25

Thanks senso, i'm going to have a look.
Seb.Dub

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