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Virtual encoders.

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23fx23
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Unread post by 23fx23 » 12 Apr 2010, 05:04

As I was searching a cool tempo encoder for my liveosc patch, i thought i could transform my series of tests, maybe can interest some
of you.

It's 6 relative encoders with min/max and a speed/precision ratio fader of different visual types, find it's useful to have a control over that depending situation.

simple: display value. lowest cpu.
led: Ring led encoder.
Xy cross: a cross to display XY.
Vfader: a vertical fader/pot encoder.
XY : XY rectangles.
Fade swich: a combo swich-fader with color variation.

Image


addons/others

multiphone
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Unread post by multiphone » 12 Apr 2010, 13:35

Hello 23 Fx,

Very Nice work... i realy enjoy it.

So now I upgrade my patch ;-)

Best
HB

Lines / Points / Squares

http://www.hervebirolini.com/

23fx23
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Unread post by 23fx23 » 12 Apr 2010, 14:12

cool thanks multiphone, i thought about you while making the ring ;) , can make some speaker surround visual simulation, will try to make a setup where can choose nb of leds.

note here it's a bit heavy cause i kept all the XY computations and i make a finally inusefull roll operation i should remove, so the patch is not "at the top", but this let me change the diameter, or position of circle. I also found a betterway of patching, i was using some timing checks that i change to velocity tests, lighter..., so if you use a lot of them worth use a different:
if leds are prepositionned, just computing their widh for on off, much less wires. i ll post you more setups if i find some cool and you are interested in.
ie one can make turn the colors, one can enable them, if off change color ect... im testing and will post a V2 with some light/ other more complex systems.

btw some nice things can be done with the draw trajectory, but i suppose you know it already? ;)

multiphone
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Unread post by multiphone » 12 Apr 2010, 16:32

Yes, thanks !

It's intresting way to make some trajectory simulation, but...

The positions of the loudspeakers are not only in circle position, it complitely depend of the musical project, and the free positioning are the best for the moment.

For the draw trajectory User object, yes i'ts nice solution for graphic simulation of positioning, i try to make something with that, i never use it (live...) for the moment. This objetc i'ts a litle bit buggy (I dont know why ?!), if you draw a trajectory outside of the draw surface the pixel follow the drawing outside... strange.

I think a new way with the matrix are open for make some trajectory in draw mode.

Best
HB

Lines / Points / Squares

http://www.hervebirolini.com/

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senso
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Unread post by senso » 12 Apr 2010, 22:32

just kill as usual+++

23fx23
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Unread post by 23fx23 » 12 Apr 2010, 23:23

glad you like it, a second more optimized especially on ring and "fader swich" serie will follows later.

@multiphone: oh yup matrix is a great module in perspective!

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