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Posted: 27 Apr 2007, 20:10
by grego mondo
Hello there

Just having some time to build my Usine-set and I have a few questions :

- I have a Presonus FirePod (8 mic preamps) and several mono instruments. I look for the easiest way of switch between my inputs (Piezo, Tuba, Theremin and others things) to send them to my Usine patch. By default, Usine set my input as :
Input 1 = in1L-FirePod input1, in1R-Firepod input2 / Input 2 = in2L-FirePod input3, in2R-Firepod input4 / etc.

but I'd like mono inputs.
Should I just set it like :
Input 1 = in1L-FirePod input1, in1R-Firepod input1 / Input 2 = in2L-FirePod input2, in2R-Firepod input2 / etc.
In fact, I tried and it seems to work, but you may have already experienced it and may know if that cause any problem of latency, (audio)phase or CPU ?


Trying to build an audio input selector in my first track and setting all other tracks input on "track1"

Posted: 27 Apr 2007, 20:34
by grego mondo
OK I keep using stéréo Inputs, add some inputs in my track, and put them in a selector and switch them with a knob (BCR2000).
Can't understand outlet 3,4,5 and 6 on the "additional input" module.
I had to use 3 "add input" to achieve my 8 inputs. Is it normal ? what have I missed ?

Posted: 27 Apr 2007, 21:03
by Vincent
Hello Grego Mondo.

Why don't you use more tracks? Of course they are stereo, but you can use any Input you want and only One Audio In. I think that with one audio in, you'll have anyway to put the L and the R, as it seems to me that Usine automatically sets the first to L and the second to R.

What do you mean by Theremin? Do you have one? I mean, a real one Theremin?

Posted: 27 Apr 2007, 23:06
by grego mondo
yes a Big Briar one, I bought it in Raleigh wi=hile touring with a Circus compagny in the summer of 2000. I just love it !!

Posted: 28 Apr 2007, 02:33
by grego mondo
ok forget what I say about the mono/stereo input.

Working on the PunchInLoops, replaced the midi/vsti on track 5 with the Echoplexx, works fine but CPU overload sometimes !
Now I'm trying to make a force tempo in the PunchInSampler.