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de-multiplexing arrays

I need help on a Patch
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woodslanding
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Unread post by woodslanding » 06 Dec 2008, 04:26

I've been trying to figure out how to keep from ending up with 16 similar ins and outs for every parameter on a subpatch. I need what they call in audio a 'snake'!

It looks like if I use an array out with a data mixer, I can effectively multiplex 16 outs with a single array out. Is this how it works?

But I can not figure out what to cable to an array input to get 16 separate inputs from it.

Is there no way to do this??

thanks!
-e
Custom Ryzen 5900x MATX build, Win10, Fireface UFX, touchscreen
Custom 2 manual midi keyboard
Usine, Kontakt, Reaktor, Synthmaster, Byome, Arturia, Soundtoys, Unify

woodslanding
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Unread post by woodslanding » 06 Dec 2008, 04:58

Okay, I discovered the ARRAY(fill/read) module. But it looks like I have to normalize all my outputs to 0...1 to use them??

I just want a simple data multiplexer. I'm not sure how I'd go about scripting one, although it doesn't seem like it would be that hard....
Custom Ryzen 5900x MATX build, Win10, Fireface UFX, touchscreen
Custom 2 manual midi keyboard
Usine, Kontakt, Reaktor, Synthmaster, Byome, Arturia, Soundtoys, Unify

woodslanding
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Posts: 1327
Contact:

Unread post by woodslanding » 06 Dec 2008, 05:06

are there any existing scripts that use array ins and outs??
Custom Ryzen 5900x MATX build, Win10, Fireface UFX, touchscreen
Custom 2 manual midi keyboard
Usine, Kontakt, Reaktor, Synthmaster, Byome, Arturia, Soundtoys, Unify

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