ArrayArrayArrayArrayArrayArrayArrayArrayArrayArray BrainModular BrainModular Users Forum 2016-03-24T12:04:02+02:00 https://brainmodular.fr/forums/app.php/feed/topic/5354 2016-03-24T12:04:02+02:00 2016-03-24T12:04:02+02:00 https://brainmodular.fr/forums/viewtopic.php?t=5354&p=35046#p35046 <![CDATA[wavetable generator]]> I'll try with ole C++

Statistics: Posted by oli_lab — 24 Mar 2016, 11:04


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2016-03-24T11:06:47+02:00 2016-03-24T11:06:47+02:00 https://brainmodular.fr/forums/viewtopic.php?t=5354&p=35045#p35045 <![CDATA[wavetable generator]]> //sdkLoadInMemoryAudioFile
//sdkGetChannelAudioFile
//sdkGetSampleRateAudioFile
//sdkGetBlocSampleAudioFile
//sdkGetBitPerSampleAudioFile
//sdkGetSampleAudioFile

are not functional in HH2.
sorry

Statistics: Posted by senso — 24 Mar 2016, 10:06


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2016-03-23T19:19:54+02:00 2016-03-23T19:19:54+02:00 https://brainmodular.fr/forums/viewtopic.php?t=5354&p=35042#p35042 <![CDATA[wavetable generator]]> Statistics: Posted by sephult — 23 Mar 2016, 18:19


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2016-03-23T16:01:22+02:00 2016-03-23T16:01:22+02:00 https://brainmodular.fr/forums/viewtopic.php?t=5354&p=35040#p35040 <![CDATA[wavetable generator]]>
we need an exemple indeed !

Statistics: Posted by oli_lab — 23 Mar 2016, 15:01


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2016-03-23T15:39:52+02:00 2016-03-23T15:39:52+02:00 https://brainmodular.fr/forums/viewtopic.php?t=5354&p=35037#p35037 <![CDATA[wavetable generator]]> an audio file creation/load/manipulation/save sdk exemple could be cool !

Statistics: Posted by 23fx23 — 23 Mar 2016, 14:39


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2016-03-22T10:36:26+02:00 2016-03-22T10:36:26+02:00 https://brainmodular.fr/forums/viewtopic.php?t=5354&p=35024#p35024 <![CDATA[wavetable generator]]>
I'm still stuck on that one !

Statistics: Posted by oli_lab — 22 Mar 2016, 09:36


]]>
2016-03-19T10:36:58+02:00 2016-03-19T10:36:58+02:00 https://brainmodular.fr/forums/viewtopic.php?t=5354&p=35009#p35009 <![CDATA[wavetable generator]]> I'm stuck !!!!

I'm trying to load an audiofile from disk

in .h I did :
AudioFilePtr wavetable;

and in .cpp :

// constructor
WTsynth::WTsynth()
{
wavetable = sdkCreateAudioFile(); // this bit does not work and the module does not create itself while loading in Usine.
}

// destructor
WTsynth::~WTsynth()
{
sdkDestroyAudioFile(wavetable);
}

I tried to remove "wavetable = sdkCreateAudioFile(); " from constructor and put it in Oninit : not working either...

Statistics: Posted by oli_lab — 19 Mar 2016, 09:36


]]>
2016-03-18T13:40:47+02:00 2016-03-18T13:40:47+02:00 https://brainmodular.fr/forums/viewtopic.php?t=5354&p=35008#p35008 <![CDATA[wavetable generator]]> I will need to open wave files from the module...
[s]Is C++ fopen up to the task ?[/s]

Oh, I'm starting to get somewhere :

every thing has been taking care of in the sdk :

//sdkLoadInMemoryAudioFile
//sdkGetChannelAudioFile
//sdkGetSampleRateAudioFile
//sdkGetBlocSampleAudioFile
//sdkGetBitPerSampleAudioFile
//sdkGetSampleAudioFile

I thinking also of a way to do wavetables in real time...

Statistics: Posted by oli_lab — 18 Mar 2016, 12:40


]]>
2016-03-12T15:25:35+02:00 2016-03-12T15:25:35+02:00 https://brainmodular.fr/forums/viewtopic.php?t=5354&p=34958#p34958 <![CDATA[wavetable generator]]> Statistics: Posted by 23fx23 — 12 Mar 2016, 14:25


]]>
2016-03-10T11:56:34+02:00 2016-03-10T11:56:34+02:00 https://brainmodular.fr/forums/viewtopic.php?t=5354&p=34935#p34935 <![CDATA[wavetable generator]]> I found these 2 softwares :

Audio term is analysis and resynthesis software

https://www.google.fr/url?sa=t&rct=j&q=&esrc=s&source=web&cd=4&ved=0ahUKEwiCuKq767XLAhWGiRoKHVQUALoQFggyMAM&url=https%3A%2F%2Fdl.dropbox.com%2Fs%2F1y0d88ts8zy1um7%2FAudio-Term.zip%3Fm&usg=AFQjCNEzut3WEMy6lTzrvtWCGzFmrZNNcw&sig2=hywmKphouSC2jcc4_gOQXg&cad=rja

and wave table creator is for building the wavetables...

http://lady.rdsor.ro/~kotro/index.php?m=soft

could be fun to make a wavetable reader as a module ?

any ideas of options ?

Statistics: Posted by oli_lab — 10 Mar 2016, 10:56


]]>
BrainModular BrainModular Users Forum 2016-03-24T12:04:02+02:00 https://brainmodular.fr/forums/app.php/feed/topic/5354 2016-03-24T12:04:02+02:00 2016-03-24T12:04:02+02:00 https://brainmodular.fr/forums/viewtopic.php?t=5354&p=35046#p35046 <![CDATA[wavetable generator]]> I'll try with ole C++

Statistics: Posted by oli_lab — 24 Mar 2016, 11:04


]]>
2016-03-24T11:06:47+02:00 2016-03-24T11:06:47+02:00 https://brainmodular.fr/forums/viewtopic.php?t=5354&p=35045#p35045 <![CDATA[wavetable generator]]> //sdkLoadInMemoryAudioFile
//sdkGetChannelAudioFile
//sdkGetSampleRateAudioFile
//sdkGetBlocSampleAudioFile
//sdkGetBitPerSampleAudioFile
//sdkGetSampleAudioFile

are not functional in HH2.
sorry

Statistics: Posted by senso — 24 Mar 2016, 10:06


]]>
2016-03-23T19:19:54+02:00 2016-03-23T19:19:54+02:00 https://brainmodular.fr/forums/viewtopic.php?t=5354&p=35042#p35042 <![CDATA[wavetable generator]]> Statistics: Posted by sephult — 23 Mar 2016, 18:19


]]>
2016-03-23T16:01:22+02:00 2016-03-23T16:01:22+02:00 https://brainmodular.fr/forums/viewtopic.php?t=5354&p=35040#p35040 <![CDATA[wavetable generator]]>
we need an exemple indeed !

Statistics: Posted by oli_lab — 23 Mar 2016, 15:01


]]>
2016-03-23T15:39:52+02:00 2016-03-23T15:39:52+02:00 https://brainmodular.fr/forums/viewtopic.php?t=5354&p=35037#p35037 <![CDATA[wavetable generator]]> an audio file creation/load/manipulation/save sdk exemple could be cool !

Statistics: Posted by 23fx23 — 23 Mar 2016, 14:39


]]>
2016-03-22T10:36:26+02:00 2016-03-22T10:36:26+02:00 https://brainmodular.fr/forums/viewtopic.php?t=5354&p=35024#p35024 <![CDATA[wavetable generator]]>
I'm still stuck on that one !

Statistics: Posted by oli_lab — 22 Mar 2016, 09:36


]]>
2016-03-19T10:36:58+02:00 2016-03-19T10:36:58+02:00 https://brainmodular.fr/forums/viewtopic.php?t=5354&p=35009#p35009 <![CDATA[wavetable generator]]> I'm stuck !!!!

I'm trying to load an audiofile from disk

in .h I did :
AudioFilePtr wavetable;

and in .cpp :

// constructor
WTsynth::WTsynth()
{
wavetable = sdkCreateAudioFile(); // this bit does not work and the module does not create itself while loading in Usine.
}

// destructor
WTsynth::~WTsynth()
{
sdkDestroyAudioFile(wavetable);
}

I tried to remove "wavetable = sdkCreateAudioFile(); " from constructor and put it in Oninit : not working either...

Statistics: Posted by oli_lab — 19 Mar 2016, 09:36


]]>
2016-03-18T13:40:47+02:00 2016-03-18T13:40:47+02:00 https://brainmodular.fr/forums/viewtopic.php?t=5354&p=35008#p35008 <![CDATA[wavetable generator]]> I will need to open wave files from the module...
[s]Is C++ fopen up to the task ?[/s]

Oh, I'm starting to get somewhere :

every thing has been taking care of in the sdk :

//sdkLoadInMemoryAudioFile
//sdkGetChannelAudioFile
//sdkGetSampleRateAudioFile
//sdkGetBlocSampleAudioFile
//sdkGetBitPerSampleAudioFile
//sdkGetSampleAudioFile

I thinking also of a way to do wavetables in real time...

Statistics: Posted by oli_lab — 18 Mar 2016, 12:40


]]>
2016-03-12T15:25:35+02:00 2016-03-12T15:25:35+02:00 https://brainmodular.fr/forums/viewtopic.php?t=5354&p=34958#p34958 <![CDATA[wavetable generator]]> Statistics: Posted by 23fx23 — 12 Mar 2016, 14:25


]]>
2016-03-10T11:56:34+02:00 2016-03-10T11:56:34+02:00 https://brainmodular.fr/forums/viewtopic.php?t=5354&p=34935#p34935 <![CDATA[wavetable generator]]> I found these 2 softwares :

Audio term is analysis and resynthesis software

https://www.google.fr/url?sa=t&rct=j&q=&esrc=s&source=web&cd=4&ved=0ahUKEwiCuKq767XLAhWGiRoKHVQUALoQFggyMAM&url=https%3A%2F%2Fdl.dropbox.com%2Fs%2F1y0d88ts8zy1um7%2FAudio-Term.zip%3Fm&usg=AFQjCNEzut3WEMy6lTzrvtWCGzFmrZNNcw&sig2=hywmKphouSC2jcc4_gOQXg&cad=rja

and wave table creator is for building the wavetables...

http://lady.rdsor.ro/~kotro/index.php?m=soft

could be fun to make a wavetable reader as a module ?

any ideas of options ?

Statistics: Posted by oli_lab — 10 Mar 2016, 10:56


]]>