ArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArray BrainModular BrainModular Users Forum 2009-07-24T22:10:16+02:00 https://brainmodular.fr/forums/app.php/feed/topic/1613 2009-07-24T22:10:16+02:00 2009-07-24T22:10:16+02:00 https://brainmodular.fr/forums/viewtopic.php?t=1613&p=9809#p9809 <![CDATA[audio buss hangs]]>
twiddle,twiddle,twiddle....

Statistics: Posted by woodslanding — 24 Jul 2009, 22:10


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2009-07-24T09:07:25+02:00 2009-07-24T09:07:25+02:00 https://brainmodular.fr/forums/viewtopic.php?t=1613&p=9796#p9796 <![CDATA[audio buss hangs]]> Statistics: Posted by senso — 24 Jul 2009, 09:07


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2009-07-23T22:49:53+02:00 2009-07-23T22:49:53+02:00 https://brainmodular.fr/forums/viewtopic.php?t=1613&p=9789#p9789 <![CDATA[audio buss hangs]]>
Thanks
-eric

Statistics: Posted by woodslanding — 23 Jul 2009, 22:49


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2009-06-15T23:54:38+02:00 2009-06-15T23:54:38+02:00 https://brainmodular.fr/forums/viewtopic.php?t=1613&p=9371#p9371 <![CDATA[audio buss hangs]]>
So I agree: hopefully we'll see this feature in a release fairly soon.

I'll have a look at it your latency example, although i play everything live from the keyboard, so there's never any real point in latency compensation--I just want latency as low as possible!

If an effect was particularly slow, I might look for another one. But usually I can tell that when I'm playing through it......

Statistics: Posted by woodslanding — 15 Jun 2009, 23:54


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2009-06-15T22:32:17+02:00 2009-06-15T22:32:17+02:00 https://brainmodular.fr/forums/viewtopic.php?t=1613&p=9364#p9364 <![CDATA[audio buss hangs]]> Hopefully Senso will make this possible...

btw, if you're routing audio fx with buses you may want to look at my auto latency compensation example. http://www.sensomusic.com/download.php? ... xample.pat

Statistics: Posted by gurulogic — 15 Jun 2009, 22:32


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2009-06-15T21:29:10+02:00 2009-06-15T21:29:10+02:00 https://brainmodular.fr/forums/viewtopic.php?t=1613&p=9358#p9358 <![CDATA[audio buss hangs]]>
The effects also have their own sends, and that's how I chain effects. But I'm not so often interested in running effects in parallel--i.e it's more important to have parallel receives than parallel sends.

-e

Statistics: Posted by woodslanding — 15 Jun 2009, 21:29


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2009-06-15T20:01:09+02:00 2009-06-15T20:01:09+02:00 https://brainmodular.fr/forums/viewtopic.php?t=1613&p=9355#p9355 <![CDATA[audio buss hangs]]> Statistics: Posted by gurulogic — 15 Jun 2009, 20:01


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2009-06-15T09:29:29+02:00 2009-06-15T09:29:29+02:00 https://brainmodular.fr/forums/viewtopic.php?t=1613&p=9340#p9340 <![CDATA[audio buss hangs]]>
I use the string concatenation modules so I end up with busses called 'instA_reverb' and so forth. The reverb patch has a bunch of buss inputs called 'instA_reverb_L', 'instB_reverb', etc. that are all mixed together and fed to the reverb input.

It's working well, and will work even better when the busses get silenced when they switch!

cheers!
-eric

Statistics: Posted by woodslanding — 15 Jun 2009, 09:29


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2009-06-11T19:04:40+02:00 2009-06-11T19:04:40+02:00 https://brainmodular.fr/forums/viewtopic.php?t=1613&p=9284#p9284 <![CDATA[audio buss hangs]]>
I'm using dynamic buss naming to do my fx patching.
Hi woodlanding,

Clever technique, are you using IML (Internal Messages Language) for that ?

I'm interested to know more, can you elaborate on that, maybe in another thread (in patching questions section) ?

Thanks

Statistics: Posted by martignasse — 11 Jun 2009, 19:04


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2009-06-11T18:02:37+02:00 2009-06-11T18:02:37+02:00 https://brainmodular.fr/forums/viewtopic.php?t=1613&p=9283#p9283 <![CDATA[audio buss hangs]]> Statistics: Posted by senso — 11 Jun 2009, 18:02


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2009-06-11T00:44:03+02:00 2009-06-11T00:44:03+02:00 https://brainmodular.fr/forums/viewtopic.php?t=1613&p=9273#p9273 <![CDATA[audio buss hangs]]>
I'd like a feature to silence a buss before it gets renamed.

If you'd like an example patch, I have one.

-e

Statistics: Posted by woodslanding — 11 Jun 2009, 00:44


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BrainModular BrainModular Users Forum 2009-07-24T22:10:16+02:00 https://brainmodular.fr/forums/app.php/feed/topic/1613 2009-07-24T22:10:16+02:00 2009-07-24T22:10:16+02:00 https://brainmodular.fr/forums/viewtopic.php?t=1613&p=9809#p9809 <![CDATA[audio buss hangs]]>
twiddle,twiddle,twiddle....

Statistics: Posted by woodslanding — 24 Jul 2009, 22:10


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2009-07-24T09:07:25+02:00 2009-07-24T09:07:25+02:00 https://brainmodular.fr/forums/viewtopic.php?t=1613&p=9796#p9796 <![CDATA[audio buss hangs]]> Statistics: Posted by senso — 24 Jul 2009, 09:07


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2009-07-23T22:49:53+02:00 2009-07-23T22:49:53+02:00 https://brainmodular.fr/forums/viewtopic.php?t=1613&p=9789#p9789 <![CDATA[audio buss hangs]]>
Thanks
-eric

Statistics: Posted by woodslanding — 23 Jul 2009, 22:49


]]>
2009-06-15T23:54:38+02:00 2009-06-15T23:54:38+02:00 https://brainmodular.fr/forums/viewtopic.php?t=1613&p=9371#p9371 <![CDATA[audio buss hangs]]>
So I agree: hopefully we'll see this feature in a release fairly soon.

I'll have a look at it your latency example, although i play everything live from the keyboard, so there's never any real point in latency compensation--I just want latency as low as possible!

If an effect was particularly slow, I might look for another one. But usually I can tell that when I'm playing through it......

Statistics: Posted by woodslanding — 15 Jun 2009, 23:54


]]>
2009-06-15T22:32:17+02:00 2009-06-15T22:32:17+02:00 https://brainmodular.fr/forums/viewtopic.php?t=1613&p=9364#p9364 <![CDATA[audio buss hangs]]> Hopefully Senso will make this possible...

btw, if you're routing audio fx with buses you may want to look at my auto latency compensation example. http://www.sensomusic.com/download.php? ... xample.pat

Statistics: Posted by gurulogic — 15 Jun 2009, 22:32


]]>
2009-06-15T21:29:10+02:00 2009-06-15T21:29:10+02:00 https://brainmodular.fr/forums/viewtopic.php?t=1613&p=9358#p9358 <![CDATA[audio buss hangs]]>
The effects also have their own sends, and that's how I chain effects. But I'm not so often interested in running effects in parallel--i.e it's more important to have parallel receives than parallel sends.

-e

Statistics: Posted by woodslanding — 15 Jun 2009, 21:29


]]>
2009-06-15T20:01:09+02:00 2009-06-15T20:01:09+02:00 https://brainmodular.fr/forums/viewtopic.php?t=1613&p=9355#p9355 <![CDATA[audio buss hangs]]> Statistics: Posted by gurulogic — 15 Jun 2009, 20:01


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2009-06-15T09:29:29+02:00 2009-06-15T09:29:29+02:00 https://brainmodular.fr/forums/viewtopic.php?t=1613&p=9340#p9340 <![CDATA[audio buss hangs]]>
I use the string concatenation modules so I end up with busses called 'instA_reverb' and so forth. The reverb patch has a bunch of buss inputs called 'instA_reverb_L', 'instB_reverb', etc. that are all mixed together and fed to the reverb input.

It's working well, and will work even better when the busses get silenced when they switch!

cheers!
-eric

Statistics: Posted by woodslanding — 15 Jun 2009, 09:29


]]>
2009-06-11T19:04:40+02:00 2009-06-11T19:04:40+02:00 https://brainmodular.fr/forums/viewtopic.php?t=1613&p=9284#p9284 <![CDATA[audio buss hangs]]>
I'm using dynamic buss naming to do my fx patching.
Hi woodlanding,

Clever technique, are you using IML (Internal Messages Language) for that ?

I'm interested to know more, can you elaborate on that, maybe in another thread (in patching questions section) ?

Thanks

Statistics: Posted by martignasse — 11 Jun 2009, 19:04


]]>
2009-06-11T18:02:37+02:00 2009-06-11T18:02:37+02:00 https://brainmodular.fr/forums/viewtopic.php?t=1613&p=9283#p9283 <![CDATA[audio buss hangs]]> Statistics: Posted by senso — 11 Jun 2009, 18:02


]]>
2009-06-11T00:44:03+02:00 2009-06-11T00:44:03+02:00 https://brainmodular.fr/forums/viewtopic.php?t=1613&p=9273#p9273 <![CDATA[audio buss hangs]]>
I'd like a feature to silence a buss before it gets renamed.

If you'd like an example patch, I have one.

-e

Statistics: Posted by woodslanding — 11 Jun 2009, 00:44


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