Arrays are actually a quite simple concept, and as long as we're just dealing with one-dimensional arrays (which are what we normally would within Usine), you can just look on them as "tables" of data where each element or index contains one piece of data. The index numbers in Usine (and indeed in most programming languages) start counting the index at 0, not 1. And a lot (most?) of the Usine modules with array in- or outputs have separate in-/outputs for the first 16 indexes - if you want to access single elements above 16 you would need to the Get/Set Array Element modules. With a couple of exceptions, when you connect something to an array input it "inherits" both the array size and the data within. There's plenty to write about arrays - anything in particular you had in mind?Statistics: Posted by bsork — 01 Nov 2008, 00:27
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